Muchammad Bayu Tejo Sampurno, Abdul Rahman Safian, Tri Cahyo Kusumandyoko, Muh Ariffudin Islam, Condro Wiratmoko, Herry Rizal Djahwasi
This study explores integrating tactile and digital learning through Hybrid Popup Cards (HiPOP) to enhance student engagement and learning outcomes in distance elementary education. HiPOP combines traditional pop-up card elements with digital features such as QR codes, Augmented Reality (AR), Virtual Reality (VR), and gamified activities, providing a multimodal learning experience aligned with the VARK learning model. A mixed method research design was employed, using semi-structured interviews with 20 elementary teachers from Perak, Malaysia, selected through purposeful sampling. Data were analyzed using thematic analysis following Braun and Clarke’s six-step process. Findings reveal that HiPOP increases participation by 85% and improves focus duration for ADHD students by 133%. Additionally, science quiz scores improved by 28%, and geometry test scores increased by 20%. However, challenges such as limited digital access and insufficient teacher training were identified. Teachers recommended hands-on AR training, offline AR compatibility, and curriculum alignment to enhance implementation. This study highlights HiPOP’s potential as a scalable and inclusive solution that bridges the gap between tactile and digital learning in distance education. © 2025, GTE-Educational Technology Group, University of the Balearic Islands. All rights reserved.
Sultan Idris Education University, Malaysia; Universitas Negeri Surabaya, Indonesia