Shintami Chusnul Hidayati, Yeni Anistyasari, Nafa Zulfa, Pima Safitri
A healthy lifestyle is a way of living that helps to keep and improve people's health and well-being. Maintaining a healthy lifestyle is essential and a great way to combat many health issues, especially in preparation for the upcoming post-pandemic COVID-19 era. Some studies suggested that animals play a role in spreading SARS-CoV-2, the virus that causes COVID-19, to people. It is thus believed people should be eating more plant-based and less meat diets. Although the development of computer-graphics animation has significantly affected learning media development, there is a lack of evaluative evidence on how it might effectively motivate diet shifts. Therefore, this study explores and analyzes the crucial factors influencing the deliverability and engagement of computer-graphics animation as a learning media to enhance knowledge and promote a plant-based diet. A structured interview, with both closed and open-ended questions, is conducted on various groups of respondents. The analysis results can serve as a guideline for advancing learning media and a basis for future development and research strategies in healthy eating promotion in general. © 2022 IEEE.
Institut Teknologi Sepuluh Nopember, Department of Informatics, Surabaya, Indonesia; Universitas Negeri Surabaya, Department of Informatics, Surabaya, Indonesia