Literature Review on the Use of Educational Physics Games in Improving Learning Outcomes

Open

Suliyanah, U.A. Deta, F.K. Kurniawan, N.A. Lestari, M. Yantidewi, M.N.R. Jauhariyah, B.K. Prahani

2021 Journal of Physics: Conference Series Vol. 1805 Issue 1 Conference paper Cited by 26 Quartile

Abstract

The rapid technological advances in the 21st century have a great influence on the education sector, especially in the use of learning media that utilizes technology. One way to improve student learning outcomes is through appropriate and exciting learning media using educational physics games. This research aims to observe the effectiveness of using educational physics games in enhancing student learning outcomes. The method of this research is by reviewing the literature and journals as many as twenty journals that can be accounted for and related to physics games and improve learning outcomes. The research is analyzed by qualitative descriptive analysis through the literature study. The results indicate that there are some of the educational physics games using are categorized as not good in improving student learning outcomes. In learning media based on educational physics games, especially "board games and cards"has a high level of effectiveness based on increasing student learning outcomes. During the Covid-19 pandemic, the learning media has an important role, so that the games can be developed into Android-based game models, and students can access it to learn. © Published under licence by IOP Publishing Ltd.

Affiliations

Departmen of Physics, Faculty of Mathematical and Natural Sciences, Universitas Negeri Surabaya, Surabaya, 60231, Indonesia