Edu-Game media based on Android to learn Least Common Multiplication (LCM) and Great Common Divisor (GCD) for the 4th graders

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I. Rahmawati, N.Q. Ayun, N. Mariana, D. Indrawati, W. Wiryanto, B. Budiyono, F. Istianah

2021 Journal of Physics: Conference Series Vol. 1987 Issue 1 Conference paper Cited by 0 SDG 4 Quartile

Abstract

Learning mathematics for elementary school students is often considered a creepy thing. Some of the tricks that can be used to remove this paradigm is the use of learning media that are attractive to students, one of which is the edu-game media based on android along with current technological developments. This development research developed the edu-game media based on android which aims to: describe the process of developing the edu-game media based on android to learn LCM and GCD for the 4th graders and (2) analyze the feasibility level of the edu-game media based on android to learn LCM and GCD for the 4th graders. The trial subjects of this study were the 4th graders of Laboratory Unesa Elementary School Surabaya and Geluran 1 Elementary School Taman Sidoarjo. The model used in this research is Plomp's development model. From this research, the results obtained from the material expert validator with a percentage of 94.7% (valid), and from the media expert validator with a percentage of 93.75% (valid). Testing the test subjects got an average percentage of the entire program of 93.4% (very feasible). © Published under licence by IOP Publishing Ltd.

Affiliations

Department of Elementary School Teacher Education, Universitas Negeri Surabaya, Surabaya, Indonesia

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