Firdausi Nuzula, Nadi Suprapto, Binar Kurnia Prahani, Khoirun Nisa, Firmanul Catur Wibowo, Lari Andres Sanjaya
This research aims to utilize robotics technology to create an Arduino-based automatic trash can innovation with an infrared sensor that integrates STEAM learning based on problems in the surrounding environment during the Covid-19 pandemic. This study follows the research procedure of the Research and Development (R&D) model. The innovations made in this automatic trash can include being able to open and close automatically, being able to find out the capacity of the remaining trash can, and being able to provide feedback in the form of thanks for the efforts of the community who have disposed of their trash in the right place. The innovation of making automatic trash cans that are integrated with the STEAM approach can be used as alternative learning that can improve students' critical, creative, and logical thinking skills and scientific work and can trigger students' enthusiasm to be able to continue to innovate in solving problems in the surrounding environment. In addition, with the innovation of the automatic trash can, it is hoped that it can inspire and educate the public to dispose of waste according to the place provided. © 2024 Author(s).
Department of Physics, Faculty of Mathematics and Natural Science, Universitas Negeri Surabaya, Surabaya, Indonesia; Department of Physics, Faculty of Mathematics and Natural Science, Universitas Negeri Jakarta, Jakarta, Indonesia; School of Education, Faculty of Social Sciences and Humanities, Universiti Teknologi Malaysia, Skudai, Johor, Malaysia