Novaria Lailatul Jannah, W. Wasis, W. Wiryanto, S. Suryanti, Wahono Widodo, Arie Widya Murni, Laely Farokhah, Amadhila Elina Penehafo
This research aims to develop an augmented reality (AR) based learning module on energy transformation material to train elementary school students' creative thinking skills. The method used is design-based research (DBR) which involves four phases: needs analysis, initial solution development, iterative, and reflection. The results of the study showed that AR based modules were effective in increasing student engagement during learning and sharpening understanding of the concept of energy transformation. The discussion of this study shows that the use of AR technology not only attracts students' attention but also encourages creative thinking skills in solving problems related to energy transformation material. The impact of this research shows the potential for expanding the use of AR modules in other subjects to train higher-order thinking skills. Future recommendations are to conduct further development at various grade levels and integrate AR modules with technology-based learning strategies to improve learning effectiveness, especially in elementary schools. © School of Engineering, Taylor’s University.
Universitas Negeri Surabaya, Surabaya, Indonesia; Universitas Pendidikan Indonesia, Indonesia; Namibia College of Open Learning, Namibia