Moh. Ali Kuncoro, Nurhasan, Dwi Cahyo Kartiko, Moh Turi, Advendi Kristiyandaru
This study aims to explore the impact of technology, especially wearables, the application of sustainability in sports events, and involvement in e-sports on the physical performance, mental health, and physical performance of individuals in the field of sports. The methods used are quasi-experiments and surveys. The population consists of athletes, sports event organizers, and e-sports gamers. A total of 100 athletes (50 experimental groups and 50 controls) participated in an experiment using wearable technology. In addition, 150 sports event organizers and 150 e-sports gamers participated in the survey. Results showed that the use of wearable technology significantly improved athletes' physical performance (p=0.000) and lowered stress levels (p=0.006). The application of sustainability strategies in sports events has been proven to improve energy efficiency (p=0.000) and reduce waste (p=0.002). Meanwhile, active involvement in e-sports contributed to an improvement in gamers' mental health (p=0.004), but negatively impacted their physical health (p=0.005). In conclusion, wearable technology and sustainability strategies contribute positively to the performance and sustainable future of sports. © 2025 by the authors.
Sport Science Study Program, Faculty of Sports and Health Science, Universitas Negeri Surabaya, Indonesia