Siti Maizul Habibah, S. Sapriya, Dadang Sundawa, Susan Fitriasari, H. Harmanto, Ahmad Busrotun Nufus, Anif Istianah, Azlan Bin Abas
This study aims to design an educational game that teaches the concept of global warming in order to support global citizenship education and the achievement of sustainable development goals (SDG’s). This game is designed to improve students’ understanding of global warming, foster awareness of global responsibility, and encourage proactive action in facing the challenges of climate change. The game development method uses an adaptive design approach, which allows flexibility in use for various age levels of students. In addition, game evaluation involves measuring the impact on students’ knowledge, attitudes, and behaviours related to environmental and sustainability issues. The results of the study show that this educational game significantly improves students’ understanding of the concept of global warming and their involvement in sustainability actions. The uniqueness of this study lies in the integration of interactive learning, GCE, and SDGs, as well as an adaptive approach that makes it easier to apply in various educational contexts. © 2025 Taylor's University. All rights reserved.
Universitas Negeri Surabaya, Surabaya, Indonesia; Universitas Pendidikan Indonesia, Bandung, Indonesia; Universitas Tidar, Magelang, Indonesia; Universitas Nusa Cendana, Kupang, Indonesia; Universiti Kebangsaan Malaysia, Selangor, Malaysia